Thursday 9 April 2020



Final Major Project Update – 09/04/20

Over the last few days, I went about sketching more dynamic poses of my docile creature, lightly experimenting with its design.


I also started a rough sketch of one of them being chased by the predator creature.


I decided to leave the refining for later so I could finish the anatomy drawings and move on with the next part of the project. I used rhinos of course as my main reference, and used the 3D model of the head I sculpted to draw it in different angles.




Monday 6 April 2020



Final Major Project Update – 06/04/20

Since my last post I have continued work on designing the docile creature of my game.
Design reference board:

My aim for this creature design was for it to be the cattle equivalent of our world (kind of, a bit more capable). Big, herbivorous, and defence oriented. After creating some initial silhouettes and rough sketches using the references on my design board, I prioritised display and deterring features. Considering the previous design guidelines I had used for the other creature and native designs, I sketched crested heads and spiked bodies. I took a lot of inspiration from the stegosaurus, pangolin, and javan rhino.




After picking out a body shape I liked, I drew over it, using these inspirations, and started inching closer to the kinds of features I wanted to refine in the final design process. After changing the body shape to resemble a rhino more than a dinosaur I found I was close to what I wanted.



I decided it was time to start sketching loosely. My process and design was getting stiff and felt boring. I sketched new heads to experiment with different crest/horn ideas.




I used references of rhinos again to aid in the illustration of dynamic poses. I ended up sketching something I really liked again. I took to Zbrush to sculpt the new head. This made it able for me to consider every angle and the general 3D shape of the key part of the creature design. In the sketch I also added clear definition of where plating would be.








Currently I am drawing more dynamic poses using my sculpt as a reference for the head, and considering the plating on the back more carefully.

Final Submission Notes

Final Major Project - 30/05/20 - HAND IN UPDATE As I previously emailed my tutors about, I was having a lot of technical difficulties in ...