Final Major Project Update – 31/1/20
After my last post, I have produced work that has finally
been whittled down into a final design for my main character. I also had my FMP
assessment/feedback session. I got some very useful feedback and direction from
the talk, and I have gone ahead to make ‘rule-boards’ for the upcoming designs.
I have found that this seems to be a very good way to keep designs focused and has
made it easier for me to stay contained and get a better vision for the end
product.
So, after I had asked my peers for their opinions, I picked 3
designs that would feed into the final design for the main characters outfit. I
placed these onto a page where I then produced two more designs, children of
the three.
I gained opinions and evaluated which ones would speak to
the character’s personality more.
I thought the layered shoulder piece with the cloak looked
more confident. The high boots and legging/trouser detail was also more
professional looking, considering that this traveller-hunter type of character
would spend a lot of their time traipsing through thick undergrowth, swamps,
mud, and foliage, and would probably need some shin protection at least.
She is wearing plenty of pelts as well, rewards from her
previous hunts. I haven’t done a final version of her hair yet, but it is
tucked well out of her face in thick strands, possibly braids, or something
close to dreads, or just tied up. I have two sheets of hair designs:
So I took my favorite design, and added the elements that I
preferred from the first design, and tweaked the combinations. I then chose the
best of the two and there we have it. Final design. I will go on to create a final
version of this design, with photobashing and rendering.
For now, though, I will move on to creature design. I made a
rule-board for every creature which has given me a solid starting point. I also
have the photobashed environment pieces to guide me, as the creature design
will be adapted to their environment.
After, native and enemy population designs. Rule-boards for
those: