Final Major Project Update – 27/3/20
In the past week I have gone back to working on my
creatures, starting with the scavenger creature. Here is the design reference
board:
As previously posted I started with some sketches and
silhouettes. I used the silhouettes to determine what kind of body shape I
wanted to use, whether it would be something more raptor-like or more
bird-like. My aim was to make the creature look agile and somewhat threatening.
With the sketches I continued the idea of the anatomical similarities with the
first creature I designed (the predator). I gave this creature a crest, four
eyes, and spikes along its spinal cord/tail. There are also smaller similarities
to tie it all together. I made one of
the eyes bigger and one smaller to emphasise the bird qualities. I was very
happy with the head I created in my first sketches and only made small
alterations along the way.
Next I took note of which bodies suited the creature most
and continued to sketch with this in mind. I used oviraptors and velociraptors
as reference. I sketched something I really liked, and went on to refine it.
I
changed the body shape, feathers, and spike placement. I found that the final
iteration looked best. It gives a sense of agility and mischievousness. It was
also eye catching and unique.
I tested some colors. I already knew I wanted red from my
previous sketches, especially because I had incorporated the red and turquoise
feathers into my natives’ designs. So I mostly experimented with pattern and
color placement.
After choosing a color scheme, I made some gestural/action
sketches to show how this creature would move.
And finally, I created anatomy sheets, showing muscle,
skeleton, and head views.
I also began a photobash+painting of the scavengers’ head.
It is a work in progress.